Duelist

Yoru

Japanese native Yoru rips holes straight through reality to infiltrate enemy lines unseen. Using deception and aggression in equal measure, he gets the drop on each target before they know where to look.

Difficulty
Hard
Yoru

Abilities

Basic abilities

Purchased each round
FAKEOUT
C

FAKEOUT

EQUIP an echo that transforms into a mirror image of Yoru when activated. FIRE to instantly activate the mirror image and send it forward. ALT FIRE to place an inactive echo. USE to transform an inactive echo into a mirror image and send it forward. Mirror images explode in a Blinding flash when destroyed by enemies.

Cost
200 creds
Charges
1
Duration
2s flash on destroy
BLINDSIDE
Q

BLINDSIDE

EQUIP to rip an unstable dimensional fragment from reality. FIRE to throw the fragment, activating a flash that winds up once it collides with a hard surface.

Cost
250 creds
Charges
2
Duration
1.5s flash

Signature ability

Free each round
GATECRASH
E

GATECRASH

EQUIP a rift tether FIRE to send the tether forward. ALT FIRE to place a stationary tether. ACTIVATE to teleport to the tether's location. USE to trigger a fake teleport. GATECRASH resets a charge every two kills.

Cost
150 creds
Charges
2
Duration
30s tether life
Cooldown
2 kills

Ultimate ability

Charged with points
DIMENSIONAL DRIFT
X

DIMENSIONAL DRIFT

EQUIP a mask that can see between dimensions. FIRE to drift into Yoru's dimension, unable to be affected or seen by enemies from the outside. REACTIVATE to exit Yoru's dimension early.

Ult Points
8
Duration
10s
Duelist

Duelist

Duelists are self-sufficient fraggers who their team expects, through abilities and skills, to get high frags and seek out engagements first.

Agent guide

Gameplay tips

  1. 1

    Gatecrash teleport can be faked. Send it out and don't teleport to bait enemy attention.

  2. 2

    Fakeout decoy mimics footsteps. Use it to trick enemies into rotating or peeking.

  3. 3

    Blindside flash bounces once before popping. Bank it off walls for unexpected angles.

  4. 4

    Dimensional Drift lets you scout freely. Gather info then teleport behind enemies.

  5. 5

    Send Gatecrash through teleporters on Bind for creative cross-map rotations.

Strengths

  • Dimensional Drift provides safe scouting and repositioning behind enemy lines

  • Fakeout creates deception that no other agent can replicate

  • Gatecrash enables creative flanks and unpredictable positioning

Weaknesses

  • Very high skill ceiling and ineffective without mastered techniques

  • Dimensional Drift footsteps can be heard, giving away your position

  • Relies on deception which becomes predictable against experienced players

Meta stats

View Full Stats
Tier
C
Win Rate
49.4%
Pick Rate
5.1%
Ban Rate
1.8%
Avg KDA
1.05
Avg ACS
208

Editorial estimates set by ValoHub, last reviewed for Patch 12.10. Not measured from ranked matches.

Yoru FAQ

Gatecrash teleport can be faked. Send it out and don't teleport to bait enemy attention. Fakeout decoy mimics footsteps. Use it to trick enemies into rotating or peeking. Blindside flash bounces once before popping. Bank it off walls for unexpected angles.

Dimensional Drift provides safe scouting and repositioning behind enemy lines. Fakeout creates deception that no other agent can replicate. Gatecrash enables creative flanks and unpredictable positioning.

Very high skill ceiling and ineffective without mastered techniques. Dimensional Drift footsteps can be heard, giving away your position. Relies on deception which becomes predictable against experienced players.

Yoru excels on Bind, Split, and Icebox.

Yoru has strong synergy with Omen, Fade, and Breach.

Yoru has a hard difficulty level. Recommended for experienced players who understand advanced mechanics.

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