Sentinel

Killjoy

The genius of Germany, Killjoy effortlessly secures key battlefield positions with her arsenal of inventions. If their damage doesn't take her enemies out, the debuff her robots provide will make short work of them.

Difficulty
Easy
Killjoy

Abilities

Basic abilities

Purchased each round
Nanoswarm
C

Nanoswarm

EQUIP a Nanoswarm grenade. FIRE to throw the grenade. Upon landing, the Nanoswarm goes covert. ALT FIRE to lob. ACTIVATE the Nanoswarm to deploy a damaging swarm of nanobots.

Cost
200 creds
Charges
2
Duration
4s
Damage
45/tick
ALARMBOT
Q

ALARMBOT

EQUIP a covert Alarmbot. FIRE to deploy a bot that hunts down enemies that get in range. After reaching its target, the bot explodes and applies Vulnerable to enemies in the area. HOLD EQUIP to recall a deployed bot.

Cost
200 creds
Charges
1
Duration
4s vulnerability
Cooldown
20s
HP
20 HP

Signature ability

Free each round
TURRET
E

TURRET

EQUIP a Turret. FIRE to deploy a turret that fires at enemies in a 100 degree cone. While targeting, EQUIP again to swap turret direction, HOLD ALT FIRE to rotate. HOLD EQUIP to recall the deployed turret.

Charges
1
Damage
24/18/12 per burst
HP
100 HP

Ultimate ability

Charged with points
Lockdown
X

Lockdown

EQUIP the Lockdown device. FIRE to deploy the device. After a long windup, the device Detains all enemies caught in the radius. The device can be destroyed by enemies.

Ult Points
9
Duration
8s detain
Range
32.5m
HP
200 HP
Sentinel

Sentinel

Sentinels are defensive experts who can lock down areas and watch flanks, both on attacker and defender rounds.

Agent guide

Gameplay tips

  1. 1

    Place Turret to watch flanks while you hold a different angle. It's your extra pair of eyes.

  2. 2

    Nanoswarm grenades hidden under Alarm Bot are deadly. Enemies trigger the bot and eat the swarm.

  3. 3

    Lockdown forces enemies to either fall back or push through at a huge disadvantage.

  4. 4

    Turret placement matters. Put it where enemies have to expose themselves to destroy it.

  5. 5

    On retakes, use Lockdown from a safe position to force enemies off the site.

Strengths

  • Strongest site anchor in the game with Turret, Alarm Bot, and Nanoswarm combo

  • Lockdown ultimate single-handedly forces rotations

  • Passive intel through Turret without active monitoring

Weaknesses

  • All utility is disabled if Killjoy moves too far from it

  • Nanoswarm is visible and can be destroyed before activation

  • Lockdown has a long wind-up and can be destroyed or avoided

Strong Against

Weak Against

Meta stats

View Full Stats
Tier
A
Win Rate
52.6%
Pick Rate
10.2%
Ban Rate
4.5%
Avg KDA
1.06
Avg ACS
188

Editorial estimates set by ValoHub, last reviewed for Patch 12.10. Not measured from ranked matches.

Killjoy FAQ

Place Turret to watch flanks while you hold a different angle. It's your extra pair of eyes. Nanoswarm grenades hidden under Alarm Bot are deadly. Enemies trigger the bot and eat the swarm. Lockdown forces enemies to either fall back or push through at a huge disadvantage.

Strongest site anchor in the game with Turret, Alarm Bot, and Nanoswarm combo. Lockdown ultimate single-handedly forces rotations. Passive intel through Turret without active monitoring.

All utility is disabled if Killjoy moves too far from it. Nanoswarm is visible and can be destroyed before activation. Lockdown has a long wind-up and can be destroyed or avoided.

Killjoy excels on Ascent, Split, and Icebox.

Killjoy has strong synergy with Cypher, Sova, and Viper.

Killjoy has a easy difficulty level. Great for beginners learning the game.

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