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PATCH NOTES
GAME
Database
AgentsWeaponsMaps
Overview
Game ModesCompetitive RanksSeason Timeline
COLLECTIONWeapon SkinsFeatured StoreBundle CatalogContracts & PassesGun BuddiesSpraysPlayer Cards
METAMeta DashboardMeta CompsAgent MatchupsAgent Tier ListLeaderboardPlayer Lookup
TOOLSComp BuilderCrosshair GeneratorSensitivity CalcEconomy GuideWeapon CompareAgent Quiz
ESPORTSLive ScoresPro Players
PATCH NOTES
VALOHUB

Your ultimate Valorant companion. Browse agents, weapons, maps, and build your perfect team composition.

EsportsPatch Notes

Game

  • Agents
  • Weapons
  • Maps
  • Game Modes
  • Competitive Ranks
  • Season Timeline

Collection

  • Weapon Skins
  • Featured Store
  • Bundle Catalog
  • Contracts & Passes
  • Gun Buddies
  • Sprays
  • Player Cards

Competitive

  • Meta Dashboard
  • Meta Comps
  • Agent Matchups
  • Agent Tier List
  • Leaderboard
  • Player Lookup

Tools

  • Comp Builder
  • Crosshair Generator
  • Sensitivity Calc
  • Economy Guide
  • Weapon Compare
  • Agent Quiz

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Modes

GAME MODES

Valorant offers a variety of game modes for every type of player. Whether you want the high-stakes tension of Competitive, the quick fun of Spike Rush, or the pure aim practice of Deathmatch, there is a mode for you. Explore all 9 modes below.

Featured

Competitive

5v5First to 13 (OT possible)

The premier ranked experience. Two teams of 5 compete in a best-of-25 format (first to 13 rounds wins). Features skill-based matchmaking, rank progression from Iron to Radiant, and overtime rules. The definitive way to test your skills.

Premier

5v5Best-of-1 / playoffs

Organized team-based competitive mode. Form a roster, compete in weekly matches, and climb divisions. Features map bans, scheduled match times, and a playoff bracket system. The bridge between ranked and professional play.

All Modes

Unrated

5v5First to 13

Same rules as Competitive without rank implications. Perfect for warming up, practicing new agents, or playing with friends of different skill levels. Uses a more relaxed matchmaking system.

Swiftplay

5v5First to 5

A faster version of the standard mode. Shorter matches with fewer rounds make it ideal for quick sessions. Same economy and buy system but condensed into a faster format.

Spike Rush

5v5First to 4

A fast-paced mode where all players receive the same random weapon each round. Every attacker carries a spike, and random power-up orbs spawn on the map. No economy system - pure gunplay and abilities.

Deathmatch

14 players FFATimed / Kill target

Free-for-all warmup mode. Respawn immediately after death, buy any weapon, and practice your aim. First player to reach the kill target or the player with the most kills when time expires wins.

Team Deathmatch

5v5First to 100 kills

Two teams of 5 race to 100 kills across escalating weapon stages. No abilities, no economy - just raw gunplay. Respawns are instant with loadout progression through four stages.

Escalation

5v512 weapon levels

Team-based gun game mode. Your team progresses through 12 levels of increasingly challenging weapons by getting kills. Work together to advance through all levels before the enemy team.

Replication

5v5First to 5

Everyone plays the same agent! Teams vote on which agent to play, and all 5 players use that agent for the entire match. A chaotic and fun way to experience agent abilities in unexpected combinations.