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24 callouts
Mid control is everything on Split. Take mid to access both sites through ropes or vents.
A Main is heavily contested. Use smokes and flashes to push through the chokepoint.
B site pushes through Garage are strong when combined with mid pressure.
Split your team between A Main and mid for a pinch attack on A site.
Hold mid aggressively. Losing mid means attackers have easy access to both sites.
A Heaven is the strongest defensive position. Play an Operator there.
Use utility to delay B Main pushes. The long corridor is easy to hold with molotovs.
Play one player ropes/vents to catch mid pushes early.
Blast Pack mobility is devastating in Split's vertical spaces
Wall blocks A Main or mid, essential for slowing pushes
Trip wires in B Main and mid provide complete flank coverage
Shrouded Step to Heaven or ropes creates unpredictable angles
Abilities through walls clear tight corners on both sites
Mid control is everything on Split. Take mid to access both sites through ropes or vents. A Main is heavily contested. Use smokes and flashes to push through the chokepoint. B site pushes through Garage are strong when combined with mid pressure.
Hold mid aggressively. Losing mid means attackers have easy access to both sites. A Heaven is the strongest defensive position. Play an Operator there. Use utility to delay B Main pushes. The long corridor is easy to hold with molotovs.
The top agents for Split are Raze, Sage, Cypher. Raze is particularly strong because blast pack mobility is devastating in split's vertical spaces

