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Jett

Representing her home country of South Korea, Jett's agile and evasive fighting style lets her take risks no one else can. She runs circles around every skirmish, cutting enemies up before they even know what hit them.

Jett

ABILITIES

Updraft
C

Updraft

INSTANTLY propel Jett high into the air.

Tailwind
Q

Tailwind

ACTIVATE to prepare a gust of wind for a limited time. RE-USE the wind to propel Jett in the direction she is moving. If Jett is standing still, she propels forward. Tailwind charge resets every two kills.

Cloudburst
E

Cloudburst

INSTANTLY throw a projectile that expands into a brief vision-blocking cloud on impact with a surface. HOLD the ability key to curve the smoke in the direction of your crosshair.

Blade Storm
X

Blade Storm

EQUIP a set of highly accurate throwing knives. FIRE to throw a single knife and recharge knives on a kill. ALT FIRE to throw all remaining daggers but does not recharge on a kill.

Drift
PASSIVE

Drift

Holding the jump button while falling allows you to glide through the air.

Duelist

Duelist

Duelists are self-sufficient fraggers who their team expects, through abilities and skills, to get high frags and seek out engagements first.

AGENT GUIDE

medium difficulty

GAMEPLAY TIPS

1

Dash immediately after getting a pick. Reposition before enemies trade you.

2

Updraft into Tailwind for vertical plays. Attack from angles enemies don't expect.

3

Cloudburst smokes are short but instant. Use them to cross dangerous sightlines.

4

Blade Storm is perfectly accurate while moving. Combine with Updraft for aerial kills.

5

Jett is the best Operator agent. Take aggressive peeks and Dash to safety after a shot.

STRENGTHS

+Tailwind dash is the best escape ability for aggressive Operator play

+Unmatched vertical mobility with Updraft

+Blade Storm ultimate is devastating with good aim and works as a free eco weapon

WEAKNESSES

Dash requires a kill or activation to reset, so you can be punished on a whiff

Smokes are extremely short-lived and not reliable for site takes

Very aim-dependent and ineffective if you're not winning duels

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