Sentinel

Veto

Empowered by an unstoppable DNA mutation, Senegalese enforcer Veto defies the rules of engagement by nullifying his opponent's powers and technology. On Veto's battlefield, gunplay is your only guarantee.

Difficulty
Medium
Veto

Abilities

Basic abilities

Purchased each round
Crosscut
C

Crosscut

EQUIP a vortex. FIRE to place on the ground. While in range and looking at the vortex, ACTIVATE to teleport to the vortex. During the BUY PHASE, the vortex can be reclaimed to be REDEPLOYED.

Cost
200 creds
Charges
2
Duration
1.6s
HP
20 HP
Chokehold
Q

Chokehold

EQUIP a viscous fragment of your mutation. FIRE to throw. The fragment deploys upon hitting the ground, creating a trap to hold enemies in place. Held enemies are Deafened, and Decayed. Enemies can destroy the trap before activation.

Cost
200 creds
Charges
1
Duration
4.5s
HP
20 HP

Signature ability

Free each round
Interceptor
E

Interceptor

EQUIP the Interceptor. FIRE to place the Interceptor at projected location. Once placed, RE-USE to activate. Once active, it will destroy any utility that would BOUNCE off a player and/or be destroyed naturally by gunfire. Enemies can destroy the Interceptor.

Charges
1
Duration
9s
Damage
800/s
HP
20 HP

Ultimate ability

Charged with points
Evolution
X

Evolution

INSTANTLY begin to fully mutate, gaining a combat stim, regeneration, and becoming IMMUNE to all forms of debuffs.

Ult Points
7
Sentinel

Sentinel

Sentinels are defensive experts who can lock down areas and watch flanks, both on attacker and defender rounds.

Agent guide

Gameplay tips

  1. 1

    Use recon tools early in the round to gather information about enemy positions.

  2. 2

    Coordinate ability usage with team pushes for maximum effectiveness.

  3. 3

    His disruption abilities can delay enemy rotations during site executes.

  4. 4

    Position safely when using controllable abilities. You're vulnerable during use.

  5. 5

    Combine information gathering with area denial for complete site control.

Strengths

  • Versatile kit suitable for both attack and defense

  • Disruption abilities can delay enemy pushes effectively

  • Good synergy with other initiators for overwhelming info pressure

Weaknesses

  • Controllable abilities leave you vulnerable during use

  • Utility can be destroyed by alert opponents

  • Requires good game sense to maximize ability value

Meta stats

View Full Stats
Tier
B
Win Rate
50.4%
Pick Rate
4.8%
Ban Rate
2%
Avg KDA
0.98
Avg ACS
176

Editorial estimates set by ValoHub, last reviewed for Patch 12.10. Not measured from ranked matches.

Veto FAQ

Use recon tools early in the round to gather information about enemy positions. Coordinate ability usage with team pushes for maximum effectiveness. His disruption abilities can delay enemy rotations during site executes.

Versatile kit suitable for both attack and defense. Disruption abilities can delay enemy pushes effectively. Good synergy with other initiators for overwhelming info pressure.

Controllable abilities leave you vulnerable during use. Utility can be destroyed by alert opponents. Requires good game sense to maximize ability value.

Veto excels on Haven, Ascent, and Lotus.

Veto has strong synergy with Killjoy, Omen, and Sova.

Veto has a medium difficulty level. Requires some practice but accessible to most players.

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