Sentinel

Deadlock

Norwegian operative Deadlock deploys an array of cutting-edge nanowire to secure the battlefield from even the most lethal assault. No one escapes her vigilant watch, nor survives her unyielding ferocity.

Buffed in Patch 10.0
Difficulty
Medium
Deadlock

Abilities

Basic abilities

Purchased each round
Barrier Mesh
C

Barrier Mesh

EQUIP a Barrier Mesh disc. FIRE to throw forward. Upon landing, the disc generates barriers from the origin point that block character movement.

Cost
300 creds
Charges
1
HP
480/680 HP
Sonic Sensor
Q

Sonic Sensor

EQUIP a Sonic Sensor. FIRE to deploy. The sensor monitors an area for enemies making sound. It concusses that area if footsteps, weapons fire, or significant noise are detected. This ability can be picked up to be REDEPLOYED.

Cost
200 creds
Charges
2
Duration
2.5s concuss

Signature ability

Free each round
GravNet
E

GravNet

EQUIP a GravNet grenade. FIRE to throw. ALT FIRE to lob. The GravNet detonates upon landing, forcing any characters caught within to crouch and move slowly.

Charges
1
Duration
6s slow

Ultimate ability

Charged with points
Annihilation
X

Annihilation

EQUIP a Nanowire Accelerator. FIRE to unleash a pulse of nanowires that captures the first enemy contacted. The cocooned enemy is pulled along a nanowire path and will die unless they are freed. The nanowire cocoon is destructible.

Ult Points
7
Duration
3s cocoon
Damage
200
Sentinel

Sentinel

Sentinels are defensive experts who can lock down areas and watch flanks, both on attacker and defender rounds.

Agent guide

Gameplay tips

  1. 1

    Place Barrier Mesh at chokepoints during retakes to force enemies into predictable positions.

  2. 2

    GravNet thrown into common rush paths slows enemies significantly, making them easy targets.

  3. 3

    Sonic Sensor detects flanks well. Place it on doorways enemies must pass through.

  4. 4

    Annihilation can pick off isolated enemies. Use it when someone is separated from their team.

  5. 5

    Barrier Mesh can block spike plant spots, forcing attackers to clear it before planting.

Strengths

  • Annihilation ultimate can instantly remove a player from the fight

  • Strong anti-rush capabilities with Barrier Mesh and GravNet

  • Sonic Sensor provides passive flank protection without active monitoring

Weaknesses

  • Barrier Mesh and GravNet are easy to destroy with utility

  • Annihilation cocoon can be broken by teammates, reducing its kill potential

  • Limited value in retake scenarios compared to other sentinels

Weak Against

Meta stats

View Full Stats
Tier
A+1
Win Rate
52.8%
Pick Rate
5.6%
Ban Rate
2%
Avg KDA
1.02
Avg ACS
182

Editorial estimates set by ValoHub, last reviewed for Patch 12.10. Not measured from ranked matches.

Deadlock FAQ

Place Barrier Mesh at chokepoints during retakes to force enemies into predictable positions. GravNet thrown into common rush paths slows enemies significantly, making them easy targets. Sonic Sensor detects flanks well. Place it on doorways enemies must pass through.

Annihilation ultimate can instantly remove a player from the fight. Strong anti-rush capabilities with Barrier Mesh and GravNet. Sonic Sensor provides passive flank protection without active monitoring.

Barrier Mesh and GravNet are easy to destroy with utility. Annihilation cocoon can be broken by teammates, reducing its kill potential. Limited value in retake scenarios compared to other sentinels.

Deadlock excels on Lotus, Bind, and Ascent.

Deadlock has strong synergy with Killjoy, Cypher, and Omen.

Deadlock has a medium difficulty level. Requires some practice but accessible to most players.

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