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21 callouts
Haven has three sites. Use the numbers advantage to take the least-defended site.
Default play: one player A Long, one B, two C, one lurk. Gather info before committing.
C Long is great for picking off defenders with long-range weapons before pushing.
Fake two sites with utility and hit the third. Haven rewards creative rotations.
Standard setup is 1-2-2 or 1-1-2 with one player rotating. Communication is critical.
B site can be held by one player with utility. Killjoy or Sage can solo anchor.
Play for retakes on C site rather than holding aggressively. C Long favors attackers.
Use Garage as a rotation point. Control Garage and you control the map.
Abilities through walls are perfect for Haven's many wall-bang spots
Global smokes needed to cover three sites efficiently
Recon Bolt covers large areas, which is crucial with three sites to defend
Can solo-hold one site with turret and nanoswarm
Haunt covers large areas needed for Haven's spread-out layout
Haven has three sites. Use the numbers advantage to take the least-defended site. Default play: one player A Long, one B, two C, one lurk. Gather info before committing. C Long is great for picking off defenders with long-range weapons before pushing.
Standard setup is 1-2-2 or 1-1-2 with one player rotating. Communication is critical. B site can be held by one player with utility. Killjoy or Sage can solo anchor. Play for retakes on C site rather than holding aggressively. C Long favors attackers.
The top agents for Haven are Breach, Omen, Sova. Breach is particularly strong because abilities through walls are perfect for haven's many wall-bang spots

