Brimstone
Joining from the U.S.A., Brimstone's orbital arsenal ensures his squad always has the advantage. His ability to deliver utility precisely and safely make him the unmatched boots-on-the-ground commander.


ABILITIES
Stim Beacon
INSTANTLY toss down a stim beacon. Upon landing, it creates a field that grants players a Combat Stim and a Speed Boost.
Incendiary
EQUIP an incendiary grenade launcher. FIRE to launch a grenade that detonates as it comes to a rest on the floor, creating a lingering fire zone that damages players within the zone.
Sky Smoke
EQUIP a tactical map. FIRE to set locations where Brimstone's smoke clouds will land. ALT FIRE to confirm, launching long-lasting smoke clouds that block vision in the selected area.
Orbital Strike
EQUIP a tactical map. FIRE to launch a lingering orbital strike laser at the selected location, dealing high damage-over-time to players caught in the selected area.
Controller
Controllers are experts in slicing up dangerous territory to set their team up for success.
AGENT GUIDE
GAMEPLAY TIPS
Sky Smokes can be placed from your tactical map. You don't need line of sight.
Incendiary is amazing for post-plant. Learn lineups to molly the spike from safe positions.
Stim Beacon boosts your team's fire rate. Deploy it before pushes.
Orbital Strike does lethal damage. Use it to deny defuse or clear a cornered enemy.
Use all three smokes together for full site executes. Plan which angles to block.
STRENGTHS
+Three long-lasting smokes are the most reliable smoke set in the game
+Orbital Strike and Incendiary provide strong post-plant denial
+Stim Beacon supports the entire team's firepower
WEAKNESSES
−Smokes have limited range from Brimstone's position
−No mobility or escape abilities, leaving him vulnerable to aggression
−Stim Beacon benefit is situational and easily wasted




