| Range | Head | Body | Legs |
|---|---|---|---|
| 0–30m | 160 | 55 | 47 |
| 30–50m | 145 | 50 | 43 |
The Sheriff deals 160 headshot, 55 body, and 47 leg damage at close range (0–30m). Damage drops off at longer ranges.
The Sheriff costs 800 credits. It is a sidearm weapon.
The Sheriff has a fire rate of 4 rounds/s, a magazine size of 6 rounds, and a reload time of 2.25s. Wall penetration: EWallPenetrationDisplayType::High.